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PileGen
ReleasedGenerate beautiful piles of clutter in seconds.
PileGen is a procedural pile and clutter generator for Unity (URP). Build realistic stacks and piles with zero modeling required — using procedural shapes, materials, physics settling, and a full baking pipeline.
v1.0.1

Features
30+ ready-to-use pile presets
13 procedural material types with unique surface patterns
7 pattern library overlays (Voronoi, Stripes, Checker, Waves, Dots, Marble, Scales)
6 GPU vertex shape modifiers (Taper, Twist, Bulge, Squash, Round, Vertex Noise)
Physics-based settling with deterministic seed control
Texture baking to atlas + URP/Lit material
Lathe shape system for bottles, jars, vases, columns
Compound shape system for crates, pallets, chairs, tables
Mesh combining + LOD generation
Interactive 3D profile preview and custom inspectors
Full C# source code included
Trailer
Screenshots




Documentation
Get started with PileGen — guides, API reference, and examples.
Open Documentation